#target=x86_64-linux-selfhosted
#target=x86_64-linux-cbe
#target=x86_64-windows-cbe
#update=non-inline version
#file=main.zig
pub fn main() !void {
    try foo();
}
fn foo() !void {
    try std.io.getStdOut().writer().writeAll("Hello, World!\n");
}
const std = @import("std");
#expect_stdout="Hello, World!\n"

#update=make function inline
#file=main.zig
pub fn main() !void {
    try foo();
}
inline fn foo() !void {
    try std.io.getStdOut().writer().writeAll("Hello, World!\n");
}
const std = @import("std");
#expect_stdout="Hello, World!\n"

#update=change string
#file=main.zig
pub fn main() !void {
    try foo();
}
inline fn foo() !void {
    try std.io.getStdOut().writer().writeAll("Hello, `inline` World!\n");
}
const std = @import("std");
#expect_stdout="Hello, `inline` World!\n"
